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Geometry Nodes

Blender 5.0 Redesigns Geometry Nodes Socket Shapes

August 26, 2026

Blender 5.0 changes the meaning of existing node socket shapes and adds new ones to unlock lists and volume grids in Geometry Nodes, improving visual clarity and future feature support.

Categories Developer Tools, Software & Open Source

Blender 5.0 Introduces Bundles and Closures for Geometry Nodes

August 25, 2026

Blender 5.0 adds two new socket types—bundles and closures—that reshape how Geometry Nodes are built, enabling higher‑level, flexible tool creation without deep technical knowledge.

Categories Developer Tools, Software & Open Source

Blender 5.0 Introduces Volume Grids for Geometry Nodes

August 25, 2026

Blender 5.0 adds a native volume‑grid data type to Geometry Nodes, unlocking procedural fluid simulation, signed‑distance‑field modeling, and efficient OpenVDB‑based workflows.

Categories Developer Tools, Software & Open Source

Blender 5.0 Geometry Nodes: Highlights from the September 2025 Workshop

August 25, 2026

The September 2025 Geometry Nodes workshop reviewed the latest design work heading into Blender 5.0, including non‑experimental closures, bundles, new volume grid nodes, list support, and physics‑solver integration.

Categories Developer Tools, Software & Open Source

Blender 5.2 LTS Brings Geometry Nodes‑Based Cloth and Hair Physics

August 25, 2026

Blender 5.2 LTS introduces a new, node‑driven physics system for cloth and hair. Built as built‑in Geometry Nodes assets and powered by an XPBD solver, the feature is experimental but already supports pinning, tearing, custom effectors, and more.

Categories Development & Open Source
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